Detaljer omkring de to nye gametypes i Titan Pack:
The new Greed mode is kind of like capture the flag, except that you're picking up the skulls of your kills. The goal is to kill and not be killed, taking your haul of skulls to the enemy base to cash them in to amass the most points before time runs down. Should you be hit, your skull collection will fly everywhere, much like Sonic's rings when he's hit. It's a fast-paced and fun twist with lot of interesting new strategy possibilities. I found myself creeping behind a reasonably talented enemy, watching him pick off the weak and build a big skull collection. And then I'd knock him off, take his skulls, and laugh all the way to the enemy base to cash them in. Good fun.
Betrayal is my favorite new mode in the Titan pack. In what usually becomes a crazy free-for-all, you and some other random player will be temporarily teamed up. Every kill you or your teammate makes is added to a pot. But know this: betrayal is essentially a death match where you're expected to betray your teammate. When that amassed pot is large, you can actually kill your teammate with alternate fire and take the pot for yourself, increasing your kill count. There's a lot of ways to strategize toward a win, but I found that waiting and then taking is best. Essentially, this is a game for assholes. Naturally, I won the first game we played.
Og også lidt info om nogle af de nye baner:
Maps: all of this madness goes down on 16 new maps. Well, it's actually 11 new maps, as 5 of them come from the Xbox 360 versions that no one else got. There's 6 deathmatch maps, 3 capture the flag ones, 3 more CTF in vehicle ones, and 4 warfare maps. I actually did manage to play them all. Going through them would be a lengthy exercise, so I picked out some highlights:
* Eden, Inc - kind of a nod to BioShock, and the new X-ray field deployable is available here.
* Koos Barge - from the Xbox 360. Now a kickass place to throw down in Betrayal mode with its tight quarters and corridors
* Nanoblack - big bases, nice sniper areas, and huge open areas in between. We played Greed here, and it worked well.
CTF-Shaft: